This term, our Year 10 STEAM students have embarked on an exciting and ambitious project: designing original educational games to help teach key concepts to students. The goal is simple but powerful – learn by creating, and teach by playing.
Several teachers across the school have generously agreed to act as stakeholders, offering their Year 9 classes as authentic audiences for these student-designed games. This real-world collaboration means our Year 10 students are not just completing an assignment – they are designing with purpose, feedback, and real purpose in mind.
To launch the project, we were fortunate to welcome special guest Toby Falconer, Director of Play at The Open Fort. Toby works with Auckland Council to deliver large-scale pop-up game experiences across the city, and he brought that same energy and expertise into our classroom.
Through a series of hands-on games, students explored topics such as the roles of bees in our ecosystem and the fascinating journey of an apple from orchard to lunchbox. These playful experiences demonstrated how complex systems – from pollination to food production – can be understood more deeply when learning is active, social, and immersive.
The students had an absolute blast. More importantly, they began to see how thoughtful game design can turn curriculum concepts into memorable experiences.
Toby will continue to mentor the class throughout the term, guiding students as they develop, test, and refine their own original games. His industry insight is helping them think not only about fun and engagement, but also about clarity of learning outcomes, user experience, and inclusive design.
This project forms part of the Year 10 Innovative Community Project Initiative, where students identify real stakeholders within their community and develop a product or idea that addresses a genuine need in their neighbourhood. By combining creativity, systems thinking, and community connection, students are learning that innovation is not just about invention – it is about service.
We look forward to seeing the Year 10 cohort bring their ideas to life and inspire the next generation of learners through the power of play.




































